Who runs Rips
RotoWire reports the app is run by Triumph TCG, LLC of San Francisco, part of Triumph Labs, the company behind the Triumph Arcade skill-games app. It's app-only, 18+, and not available in Nevada.
WIRED reported over 6 million downloads since the October 2025 launch, citing Apptopia, and the App Store listing shows a 4.7 rating from about 252,000 ratings.
What you buy
Triumph says each pack has a fixed price shown before purchase, and each card is identified by its cert number, or an internal ID if it isn't graded. Tier odds and value ranges are shown before you buy.
Packs cover Pokémon, One Piece, baseball, basketball and football.
Selling back and cashing out
You can exchange a card for account credit at the fair market value shown, which the App Store listing puts at 100%. Triumph sets that value itself, and terms can change, so confirm the offer on screen before you accept. Sale proceeds can be withdrawn to a debit card, bank account, PayPal or Venmo after identity verification.
Instant withdrawals average about ten minutes and bank payouts one to three business days. Withdrawals pause once you pass $600 in a year until you complete tax forms.
Shipping and the vault clock
RotoWire reports shipping costs $5 per card and cards can stay in the vault for up to 7 days. Ship anything you want to keep before then.
With a flat per-card fee, shipping low-value cards rarely makes sense. Pick a dollar line before you rip.
The risk worth naming
WIRED's reporter loaded $20, kept re-spending sell-backs to open 56 packs worth $892 in under 15 minutes, and finished with 62 cents. Packs open in seconds, so a fixed budget matters more here than on slower sites.